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Call to arms mod save games
Call to arms mod save games








call to arms mod save games
  1. #Call to arms mod save games mods#
  2. #Call to arms mod save games series#

Making a new campaign in the DCG program and going all the way to the deployment screen doesn't automatically bring up my Call to Arms game or anything. I'm 99% sure I installed everything correctly. Can someone please help? As it is now, Call to Arms has next to nothing to offer people who enjoy playing single player games, but this mod is a great idea and I want to use it!!Īnother way to put it is that the DCG program doesn't influence my Call to Arms game in any way. I've tried making a new folder in the save folder itself and selecting that, but when i turn on Call to Arms, there's still no way to play the generated campaign I made. That means the only folder I can click on is the save folder itself for the "save folder destination" when using campaign.exe. By that, I mean, there's the save folder and then two save files. However the problem I'm having is that in the save folder in the profile folder, there's no sub folder for a profile. I stupidly downloaded the men at war version and tried getting it to work with call to arms before realizing my mistake.Īnyway, I've now downloaded the call to arms version and installed it correctly. But there are some tidbits in here (most of which have already been incorporated into this wiki).Hey guys, found this mod and loved the idea of it. Old Best Way wiki: This is fragmentary and patched through Google Translate.Always worth checking for the few gems hidden among all the clutter and dead ends. Steam discussion threads in general: Mostly chaff as these are basically consumer discussion pages, not modder ones.

call to arms mod save games

Each game has a page, so you may have to search through multiple MoW titles to see if the tutorial you're looking for is there. The problem with moddb is that the information is totally random, incomplete, and not very well organized-hence this wiki.

  • in general: Lots of information scattered throughout.
  • Assault Squad 2 thread on exporting WIP(?) but deals with the current game engine includes links to older 3ds MAX plugins.
  • While this is for a previous version of the game engine, it is remarkably thorough and will give you great background for digesting later, less thorough, tutorials.
  • Cromtec's Vehicle Export from 3DS Max to GEM engine An oldie but a goodie by Cromtec.
  • Some useful links to other resources on the web:

    #Call to arms mod save games mods#

    Realism: A discussion of some not-so-realistic aspects of the game that you can nonetheless turn around to your advantage to make realistic mods and missions.Examples: Some example mods that might be helpful to walk through.Tools: Information about modding tools and applications, import & export, etc.Some speculation and guesswork at this stage, until an item can be verified. Properties: A running list of terms, properties, and concepts found in the game's data files.Files & Folders: A running list of useful data files, their locations, and items of interest.Basics: Introduction, making your first mod, and publishing to the Steam Workshop.

    #Call to arms mod save games series#

    The MoW series is mod friendly and there is a lot of compatibility across games in the series. Information to help you understand game properties and mod the game.










    Call to arms mod save games